Malone researchers apply cutting edge design and evaluation methodologies to create tools that address the needs of end-user while accounting for the unique aspects of the problem space. Research in this thrust focuses on the development of fundamental principles and design guidelines for future end-user technologies, including mobile, web, household, rehabilitation, and robotic technologies.
Ayse P. Gurses
PI: Chien-Ming Huang
We build intuitive, interactive technologies to provide social, physical, and behavioral support for people. We investigate how these technologies can help aging adults and special needs populations, such as children with autism spectrum disorders.
PI: John Krakauer, Omar Ahmed
Researchers from the Kata Design Studio, in collaboration with clinicians from the Johns Hopkins Department of Neurology, are developing an immersive, interactive 3-D game called “Bandit the Dolphin.”
The game is a fun, safe training tool that can help aging adults maintain or improve cognitive and physical health in their own homes.
PIs: Chien-Ming Huang, Suchi Saria
Machine intelligence presents opportunities to increase human work productivity and quality. The team will investigate effective teaming between humans and intelligent machines, similar to effective human-human teamwork, with a special focus on how human-machine teaming can be applied to medical decision making.
Awarded by NSF’s “Future of Work at the Human Technology Frontier” program, the project aims to understand (1) whether human-machine teaming can benefit medical decision making and decision making in other related high stakes domains; (2) the guiding principles for designing effective human-machine teams; (3) barriers that currently exist for building such teams; (4) novel solutions needed to address barriers in order to develop highly performant teams; and (5) the economic and societal impacts of the proposed approach for human-machine teaming.
Medical errors often occur because health care providers must deal with overwhelming workloads, time pressures and constraints, and uncertainties in medical conditions. Ultimately, the research team hopes the NSF-funded project will lead to a new model of patient care in which care providers team with intelligent cognitive assistants to enhance quality of care and reduce medical errors.
News | User-Centered Design
Ajaykumar, a PhD student in computer science, is investigating the potential of the first-person viewpoint for human-robot interaction.
The NSF grant will fund the project “Human-Machine Teaming for Medical Decision Making,” and the Hopkins research team includes by John C. Malone Assistant Professors Suchi Saria and Chien-Ming Huang.
Popular Mechanics highlights the work being done by researchers and engineers to understand and heal the human brain. The Kata Design Group’s work in developing I Am Dolphin, a game that retrains stroke patients to move their arms, is mentioned.