New Demoshop software makes it easier to teach robots to help in the workplace....... Read More
Jeremy D. Brown
Ayse P. Gurses
“Bandit the Dolphin” for Aging Adults
Researchers from the Kata Design Studio, in collaboration with clinicians from the Johns Hopkins Department of Neurology, are developing an immersive, interactive 3-D game called “Bandit the Dolphin.” The game is a fun, safe training tool that can help aging adults maintain or...
Hand Dexterity Rehabilitation
Recent studies show that hand dexterity and strength recover mostly within the first three months after stroke, and that these two critical components of hand function are supported by separate biological systems. However, in most stroke patients, dexterous hand function does not fully recover with the standard rehabilitation therapy. These...
Human-Machine Teaming for Medical Decision Making
Machine intelligence presents opportunities to increase human work productivity and quality. The team will investigate effective teaming between humans and intelligent machines, similar to effective human-human teamwork, with a special focus on how human-machine teaming can be applied to medical decision making. Awarded by NSF’s “Future of Work at the Human...
We build intuitive, interactive technologies to provide social, physical, and behavioral support for people. We investigate how these technologies can help aging adults and special needs populations, such as children with autism spectrum disorders....
A hospital stay can be a confusing and scary experience for many children. Chien-Ming Huang and team are designing robotic...... Read More
In the not-too-distant future, robots might assist us at home, school, hospitals, and workplaces. Roboticists and ethicists want to ensure...... Read More
Some people think that robots are merely villains in science fiction movies. In reality, robots play an increasingly important role...... Read More